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Dropkick is an Attack card for the Ironclad. It deals 5(8) damage; if the target is Vulnerable, then it refunds its cost of 1 Energy and draws another card. As an Uncommon card, it appears as a reward for combat, although less often than Commons.

InteractionsEdit

  • Any method of applying Vulnerable consistently will turn Dropkick into free damage. Since Dropkick recovers its energy and draws an additional card, it will effectively have no cost, similarly to Flash of Steel
    FlashofSteel
    .
  • If something such as Madness
    Madness
    reduces the cost of Dropkick to 0, it will still provide 1 energy if the enemy is Vulnerable, making it even more powerful.
    • However, if anything increases Dropkick's cost above 1, it will still only refund 1 energy, making it an undesirable choice in Snecko Eye builds.
Ironclad Cards
Attacks AngerBashBlood for BloodBludgeonBody SlamCarnageClashCleaveClotheslineDropkickFeedFiend FireHeadbuttHeavy BladeHemokinesisImmolateIron WavePerfected StrikePommel StrikePummelRampageReaperReckless ChargeSearing BlowSever SoulStrike (Ironclad)Sword BoomerangThunderclapTwin StrikeUppercutWhirlwindWild Strike
Skills ArmamentsBattle TranceBloodlettingBurning PactDefend (Ironclad)DisarmDouble TapDual WieldEntrenchExhumeFlame BarrierFlexGhostly ArmorHavocImperviousInfernal BladeIntimidateLimit BreakOfferingPower ThroughRageSecond WindSeeing RedSentinelShockwaveShrug It OffSpot WeaknessTrue GritWarcry
Powers BarricadeBerserkBrutalityCombustCorruptionDark EmbraceDemon FormEvolveFeel No PainFire BreathingInflameJuggernautMetallicizeRupture