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Ironclad cards are gained from Card Reward screens during games played with the Ironclad. They can also be gained from merchant shops and from the effects of events, relics, and other Ironclad cards. Ironclad cards come in three rarities: common, uncommon, and rare.

Name Picture Rarity Type Energy Description
Bash
Bash
Starter Attack 2 Deal 8(10) damage. Apply 2(3) Icon Vulnerable Vulnerable.
Defend
Defend R
Starter Skill 1 Gain 5(8) Icon Block Block.
Strike
Strike R
Starter Attack 1 Deal 6(9) damage.
Anger
Anger
Common Attack 0 Deal 6(8) damage. Add a copy of this card to your discard pile.
Armaments
Armaments
Common Skill 1 Gain 5 Icon Block Block. Upgrade a(ALL) card(s) in your hand for the rest of combat.
Body Slam
BodySlam
Common Attack 1(0) Deal damage equal to your current Icon Block Block.
Clash
Clash
Common Attack 0 Can only be played if every card in your hand is an Attack. Deal 14(18) damage.
Cleave
Cleave
Common Attack 1 Deal 8(11) damage to ALL enemies.
Clothesline
Clothesline
Common Attack 2 Deal 12(14) damage. Apply 2(3) Icon Weak Weak.
Flex
Flex
Common Skill 0 Gain 2(4) Icon Strength Strength. At the end of your turn, lose 2(4) Icon Strength Strength.
Havoc
Havoc
Common Skill 1(0) Play the top card of your draw pile and Exhaust it.
Headbutt
Headbutt
Common Attack 1 Deal 9(12) damage. Place a card from your discard pile on top of your draw pile.
Heavy Blade
HeavyBlade
Common Attack 2 Deal 14 damage. Icon Strength Strength affects Heavy Blade 3(5) times.
Iron Wave
IronWave
Common Attack 1 Gain 5(7) Icon Block Block. Deal 5(7) damage.
Perfected Strike
PerfectedStrike
Common Attack 2 Deal 6 damage. Deals an additional 2(3) damage for ALL of your cards containing "Strike".
Pommel Strike
PommelStrike
Common Attack 1 Deal 9(10) damage. Draw 1(2) card(s).
Shrug it Off
ShrugItOff
Common Skill 1 Gain 8(11) Icon Block Block. Draw 1 card.
Sword Boomerang
SwordBoomerang
Common Attack 1 Deal 3 damage to a random enemy 3(4) times.
Thunderclap
Thunderclap
Common Attack 1 Deal 4(7) damage and apply 1 Icon Vulnerable Vulnerable to ALL enemies.
True Grit
TrueGrit
Common Skill 1 Gain 7(9) Icon Block Block. Exhaust a random(not random) card from your hand.
Twin Strike
TwinStrike
Common Attack 1 Deal 5(7) damage twice.
Warcry
Warcry
Common Skill 0 Draw 1(2) card(s). Place a card from your hand on top of your draw pile. Exhaust.
Wild Strike
WildStrike
Common Attack 1 Deal 12(17) damage. Shuffle a Wound into your draw pile.
Battle Trance
BattleTrance
Uncommon Skill 0 Draw 3(4) cards. You cannot draw additional cards this turn.
Blood for Blood
BloodforBlood
Uncommon Attack 4(3) Costs 1 less energy for each time you lose HP in combat. Deal 18(22) damage.
Bloodletting
Bloodletting
Uncommon Skill 0 Lose 3 HP. Gain 2(3) Energy.
Burning Pact
BurningPact
Uncommon Skill 1 Exhaust 1 card. Draw 2(3) cards.
Carnage
Carnage
Uncommon Attack 2 Ethereal. Deal 20(28) damage.
Combust
Combust
Uncommon Power 1 At the end of your turn, lose 1 HP and deal 5(7) damage to ALL enemies.
Dark Embrace
DarkEmbrace
Uncommon Power 2(1) Whenever a card is Exhausted, draw 1 card.
Disarm
Disarm
Uncommon Skill 1 Enemy loses 2(3) Icon Strength Strength. Exhaust.
Dropkick
Dropkick
Uncommon Attack 1 Deal 5(8) damage. If the enemy is Icon Vulnerable Vulnerable, gain 1 energy and draw 1 card.
Dual Wield
DualWield
Uncommon Skill 1 Create a(2) copy(s) of an Attack or Power card in your hand.
Entrench
Entrench
Uncommon Skill 2(1) Double your current Icon Block Block.
Evolve
Evolve
Uncommon Power 1 Whenever you draw a Status card, draw 1(2) card(s).
Feel No Pain
FeelNoPain
Uncommon Power 1 Whenever a card is Exhausted, gain 3(4) Icon Block Block.
Fire Breathing
FireBreathing
Uncommon Power 1 Whenever you draw a Status or Curse card, deal 6(10) damage to all enemies.
Flame Barrier
FlameBarrier
Uncommon Skill 2 Gain 12(16) Icon Block Block. Whenever you are attacked this turn, deal 4(6) damage to the attacker.
Ghostly Armor
GhostlyArmor
Uncommon Skill 1 Ethereal.

Gain 10(13) Block.

Hemokinesis
Hemokinesis
Uncommon Attack 1 Lose 2 HP. Deal 15(20) damage.
Infernal Blade
InfernalBlade
Uncommon Skill 1(0) Add a random Attack to your hand. It costs 0 this turn. Exhaust.
Inflame
Inflame
Uncommon Power 1 Gain 2(3) Icon Strength Strength.
Intimidate
Intimidate
Uncommon Skill 0 Apply 1(2) Icon Weak Weak to ALL enemies. Exhaust.
Metallicize
Metallicize
Uncommon Power 1 At the end of your turn, gain 3(4) Icon Block Block.
Power Through
PowerThrough
Uncommon Skill 1 Add 2 Wounds to your hand. Gain 15(20) Icon Block Block.
Pummel
Pummel
Uncommon Attack 1 Deal 2 damage 4(5) times. Exhaust.
Rage
Rage
Uncommon Skill 0 Whenever you play an Attack this turn, gain 3(5) Icon Block Block.
Rampage
Rampage
Uncommon Attack 1 Deal 8 damage. Increase this card's damage by 5(8) this combat.
Reckless Charge
RecklessCharge
Uncommon Attack 0 Deal 7(10) damage. Shuffle a Dazed into your draw pile.
Rupture
Rupture
Uncommon Power 1 Whenever you lose HP from a card, gain 1(2) Icon Strength Strength.
Searing Blow
SearingBlow
Uncommon Attack 2 Deal 12(16) damage. Can be upgraded any number of times.
Second Wind
SecondWind
Uncommon Skill 1 Exhaust all non-Attack cards in your hand and gain 5(7) Icon Block Block for each card Exhausted.
Seeing Red
SeeingRed
Uncommon Skill 1(0) Gain 2 energy. Exhaust.
Sentinel
Sentinel
Uncommon Skill 1 Gain 5(8) Icon Block Block. If this card is Exhausted, gain 2(3) energy.
Sever Soul
SeverSoul
Uncommon Attack 2 Exhaust all non-Attack cards in your hand. Deal 16(22) damage.
Shockwave
Shockwave
Uncommon Skill 2 Apply 3(5) Icon Weak Weak and Icon Vulnerable Vulnerable to ALL enemies.

Exhaust.

Spot Weakness
SpotWeakness
Uncommon Skill 1 If the enemy intends to attack, gain 3(4) Icon Strength Strength.
Uppercut
Uppercut
Uncommon Attack 2 Deal 13 damage. Apply 1(2) Icon Weak Weak. Apply 1(2) Icon Vulnerable Vulnerable.
Whirlwind
Whirlwind
Uncommon Attack X Deal 5(8) damage to ALL enemies X times.
Barricade
Barricade
Rare Power 3(2) Icon Block Block is not removed at the start of your turn.
Berserk
Berserk
Rare Power 0 Gain 2(1) Icon Vulnerable Vulnerable. At the start of your turn, gain 1 Energy.
Bludgeon
Bludgeon
Rare Attack 3 Deal 32(42) damage.
Brutality
Brutality
Rare Power 0 (Innate.) At the start of your turn, lose 1 HP and draw 1 card.
Corruption
Corruption
Rare Power 3(2) Skills cost 0. Whenever you play a Skill, Exhaust it.
Demon Form
DemonForm
Rare Power 3 At the start of each turn, gain 2(3) Icon Strength Strength.
Double Tap
DoubleTap
Rare Skill 1 This turn, your next (2) Attack(s) is(are) played twice.
Exhume
Exhume
Rare Skill 1(0) Put a card from your Exhaust pile into your hand. Exhaust.
Feed
Feed
Rare Attack 1 Deal 10(12) damage. If this kills a non-minion enemy, gain 3(4) permanent Max HP. Exhaust.
Fiend Fire
FiendFire
Rare Attack 2 Exhaust all cards in your hand. Deal 7(10) damage for each Exhausted card. Exhaust.
Immolate
Immolate
Rare Attack 2 Deal 21(28) damage to ALL enemies. Add a Burn into your discard pile.
Impervious
Impervious
Rare Skill 2 Gain 30(40) Icon Block Block. Exhaust.
Juggernaut
Juggernaut
Rare Power 2 Whenever you gain Icon Block Block, deal 5(7) damage to a random enemy.
Limit Break
LimitBreak
Rare Skill 1 Double your Icon Strength Strength. Exhaust(Don't Exhaust).
Offering
Offering
Rare Skill 0 Lose 6 HP. Gain 2 energy. Draw 3(5) cards. Exhaust.
Reaper
Reaper
Rare Attack 2 Deal 4(5) damage to ALL enemies. Heal HP equal to unblocked damage. Exhaust.
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