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Silent cards are gained from Card Reward screens during games played with the Silent. They can also be gained from merchant shops and from the effects of events, relics, and other Silent cards. Silent cards come in three rarities: common, uncommon, and rare.

Information for upgraded cards is shown in parentheses. Ex: A Thousand Cuts deals 1 damage, A Thousand Cuts+ deals (2) damage.

Name Picture Rarity Type Energy Description
Defend
Defend G
Starter Skill 1 Gain 5 (8) Block.
Neutralize
Neutralize
Starter Attack 0 Deal 3 (4) damage. Apply 1 (2) Weak.
Strike
Strike G
Starter Attack 1 Deal 6 (9) damage.
Survivor
Survivor
Starter Skill 1 Gain 8 (11) Block. Discard a card.
Acrobatics
Acrobatics
Common Skill 1 Draw 3 (4) cards. Discard 1 card.
Backflip
Backflip
Common Skill 1 Gain 5 (8) block. Draw 2 cards.
Bane
Bane
Common Attack 1 Deal 7 (10) damage. If the enemy is Poisoned, deal 7 (10) damage again.
Blade Dance
BladeDance
Common Skill 1 Add 2 (3) Shivs to your hand.
Cloak And Dagger
CloakAndDagger
Common Skill 1 Gain 6 Block. Add 1 (2) Shiv(s) to your hand.
Dagger Spray
DaggerSpray
Common Attack 1 Deal 4 (6) damage to ALL enemies twice.
Dagger Throw
R dagger-throw
Common Attack 1 Deal 9 (12) damage. Draw 1 card. Discard 1 card.
Deadly Poison
DeadlyPoison
Common Skill 1 Apply 5 (7) Poison.
Deflect
Deflect
Common Skill 0 Gain 4 (6) Block.
Dodge and Roll
DodgeandRoll
Common Skill 1 Gain 4 (6) Block. Next turn gain 4 (6) Block.
Flying Knee
FlyingKnee
Common Attack 1 Deal 8 (11) damage. Next turn gain 1 Energy.
Outmaneuver
Outmaneuver
Common Skill 1 Next turn gain 2 (3) Energy.
Piercing Wail
PiercingWail
Common Skill 1 ALL enemies lose 6 (8) Strength for 1 turn. Exhaust.
Poisoned Stab
PoisonedStab
Common Attack 1 Deal 6 (8) damage. Apply 3 (4) Poison.
Prepared
Prepared
Common Skill 0 Draw 1 (2) card(s). Discard 1 (2) card(s).
Quick Slash
QuickSlash
Common Attack 1 Deal 8 (12) damage. Draw 1 card.
Slice
Slice
Common Attack 0 Deal 5 (8) damage.
Sneaky Strike
SneakyStrike
Common Attack 2 Deal 10 (14) damage. If you have discarded a card this turn, gain 2 Energy.
Sucker Punch
SuckerPunch
Common Attack 1 Deal 7 (9) damage. Apply 1 (2) Weak. Accuracy
Accuracy
Uncommon Power 1 Shivs deal 3 (5) additional damage.
All-Out Attack
All-OutAttack
Uncommon Attack 1 Deal 10 (14) damage to ALL enemies. Discard 1 card at random.
Backstab
Backstab
Uncommon Attack 0 Deal 11 (15) damage. Innate. Exhaust.
Blur
Blur
Uncommon Skill 1 Gain 5 (8) Block. Block is not removed at the start of your next turn.
Bouncing Flask
BouncingFlask
Uncommon Skill 2 Apply 3 poison to a random enemy 3 (4) times.
Calculated Gamble
CalculatedGamble
Uncommon Skill 0

Discard your hand, then draw that many cards.

Exhaust. (Don't exhaust)

Caltrops
Caltrops
Uncommon Power 1 Whenever you are attacked, deal 3 (5) damage to the attacker.
Catalyst
Catalyst
Uncommon Skill 1 Double (Triple) an enemy's Poison. Exhaust.
Choke
Choke
Uncommon Attack 2 Deal 12 damage. Whenever you play a card this turn, targeted enemy loses 3 (5) HP.
Concentrate
Concentrate
Uncommon Skill 0 Discard 3 (2) cards. Gain 2 Energy.
Crippling Cloud
CripplingCloud
Uncommon Skill 2 Apply 4 (7) Poison and 2 Weak to ALL enemies.
Dash
Dash
Uncommon Attack 2 Gain 10 (13) Block. Deal 10 (13) damage.
Distraction
Distraction
Uncommon Skill 1 (0) Add a random Skill to your hand. It costs 0 this turn. Exhaust.
Endless Agony
EndlessAgony
Uncommon Attack 0 Whenever you draw this card, add a copy of it to your hand. Deal 4 (6) damage. Exhaust.
Escape Plan
EscapePlan
Uncommon Skill 0 Draw 1 card. If the card is a Skill, gain 3 (5) Block.
Eviscerate
Eviscerate
Uncommon Attack 4 Costs 1 less Energy for each card discarded this turn. Deal 6 (8) damage three times.
Expertise
Expertise
Uncommon Skill 1 Draw cards until you have 6 (7) in your hand.
Finisher
Finisher
Uncommon Attack 1 Deal 6 (8) damage for each Attack played this turn.
Flechettes
Flechettes
Uncommon Attack 1 Deal 4 (6) damage for each Skill in your hand.
Footwork
Footwork
Uncommon Power 1 Gain 2 (3) Dexterity.
Heel Hook
HeelHook
Uncommon Attack 1 Deal 5 (7) damage. If the enemy is Weak, Gain 1 Energy and draw 1 card.
Infinite Blades
InfiniteBlades
Uncommon Power 1 (Innate.)

At the start of your turn, add a Shiv to your hand.

Leg Sweep
LegSweep
Uncommon Skill 2 Apply 2 (3) Weak. Gain 11 (14) Block.
Masterful Stab
MasterfulStab
Uncommon Attack 0 Costs 1 additional Energy for each time you lose HP this combat. Deal 12(16) damage.
Noxious Fumes
NoxiousFumes
Uncommon Power 1 At the start of your turn, apply 2 (3) Poison to ALL enemies.
Predator
Predator
Uncommon Attack 2 Deal 15 (20) damage. Draw 2 more cards next turn.
Reflex
Reflex
Uncommon Skill Unplayable. If this card is discarded from your hand, draw 1 (2) cards.
Riddle With Holes
RiddleWithHoles
Uncommon Attack 2 Deal 3 (4) damage 5 times.
Setup
Setup
Uncommon Skill 1 (0) Place a card in your hand on top of your draw pile. It cost 0 until it is played.
Skewer
Skewer
Uncommon Attack X Deal 7 (10) damage X times.
Tactician
Tactician
Uncommon Skill Unplayable. If this card is discarded from your hand, gain 1 (2) Energy.
Terror
Terror
Uncommon Skill 1 (0) Apply 99 Vulnerable. Exhaust.
Well-Laid Plans
Well-LaidPlans
Uncommon Power 0 At the end of your turn, Retain up to 1 (2) card(s).
A Thousand Cuts
AThousandCuts
Rare Power 2 Whenever you play a card, deal 1 (2) damage to ALL enemies.
Adrenaline
Adrenaline
Rare Skill 1 Gain 1 (2) Energy. Draw 2 cards. Exhaust.
After Image
AfterImage
Rare Power 1 (Innate.)

Whenever you play a card, gain 1 Block.

Alchemize
Alchemize
Rare Skill 1 (0) Obtain a random potion.

Exhaust.

Bullet Time
BulletTime
Rare Skill 3 (2) You cannot draw additional cards this turn. Reduce the cost of cards in your hand to 0 this turn.
Burst
Burst
Rare Skill 1 This turn your next 1 (2) Skill(s) is (are) played twice.
Corpse Explosion
CorpseExplosion
Rare Skill 2 Apply 6 (9) Poison. When the enemy dies, deal damage equal to its max HP to ALL enemies.
Die Die Die
DieDieDie
Rare Attack 1

Deal 13 (17) damage to ALL enemies. 

Exhaust.

Doppelganger
Doppelganger
Rare Skill X Next turn, draw X(+1) cards and gain X(+1) Energy.
Envenom
Envenom
Rare Power 2 (1) Whenever an attack deals unblocked damage, apply 1 Poison.
Glass Knife
GlassKnife
Rare Attack 1 Deal 8 (12) damage twice. Glass Knife's damage is lowered by 2 this combat.
Grand Finale
GrandFinale
Rare Attack 1 Can only be played if there are no cards in your draw pile. Deal 40 (50) damage to ALL enemies.
Malaise
Malaise
Rare Skill X Spend all Energy. Enemy loses X (+1) Strength. Apply X (+1) Weak. Exhaust.
Nightmare
Nightmare
Rare Skill 3 (2) Choose a card.

Next turn, add 3 copies of that card into your hand.

Exhaust.

Phantasmal Killer
PhantasmalKiller
Rare Skill 2 (1) On your next turn, your Attack damage is doubled.
Storm of Steel
StormofSteel
Rare Skill 2 Discard your hand. Add 1 (Upgraded) Shiv to your hand for each card discarded.
Tools of the Trade
ToolsoftheTrade
Rare Power 1 (0) At the start of your turn, draw 1 card and discard 1 card.
Unload
Unload
Rare Attack 1 Deal 12 (16) damage. Discard ALL non-Attack cards.
Wraith Form
WraithForm
Rare Power 3 Gain 2 (3) Intangible. At the end of your turn, lose 1 Dexterity.